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Abandoned Warehouse

This piece is based on a tutorial that I watched. I wanted to expand my horizons and try something new by making my first environment in Unreal Engine 5.3. The elements in this piece are assets from Sketchfab and Quixel Megascan. I credit the artists who created the warehouse, broken wire fence, and roof tiles. I am mainly responsible for lighting and set-dressing assets in a creative yet believable way. The mood and atmosphere is serene and calm. After I looked at it as a whole, I can honestly say that I had a blast with Unreal Engine and bringing this environment to life.